Online games articles


















Since these providers may collect personal data like your IP address we allow you to block them here. Please be aware that this might heavily reduce the functionality and appearance of our site. Changes will take effect once you reload the page. March 17, March 14, Game to practice using pronouns and determiners in English. Game to review how to use prepositions in English sentences.

Game to practice using model verbs in English. Game to practice using gerunds ing and the infinitive to. Game to practice compound words in English. Grammar game to practice article noun collocation. King DL, Delfabbro P.

Understanding and assisting excessive players of video games: a community psychology perspective. Aust Community Psychol. Liu M, Peng W.

Cognitive and psychological predictors of the negative outcomes associated with playing MMOGs massively multiplayer online games Comput Human Behav. Peng W, Liu M. Online gaming dependency: a preliminary study in China. Problematic usage among highly-engaged players of massively multiplayer online role playing games.

Prevalence and risk factors of video game dependency in adolescence: results of a German nationwide survey. In: Schroeder R, Axelsson A, editors. London, UK: Springer-Verlag; The demographics, motivations and derived experiences of users of massively-multiuser online graphical environments. The development of the self in the era of the Internet and role-playing fantasy games. Am J Psychiatry. Chan PA, Rabinowitz T. A cross-sectional analysis of video games and attention deficit hyperactivity disorder symptoms in adolescents.

Ann Gen Psychiatry. Video game addiction in children and teenagers in Taiwan. Hussain Z, Griffiths MD. Excessive use of massively-multi-player online role-playing games: a pilot study. The attitudes, feelings, and experiences of online gamers: a qualitative analysis. Social activities, self-efficacy, game attitudes, and game addiction. Impact of singular excessive computer game and television exposure on sleep patterns and memory performance of school-aged children.

Psychosocial causes and consequences of pathological gaming. Comput Human Behav. Chuang YC. Massively multiplayer online role-playing game-induced seizures: a neglected health problem in Internet addiction. Mehroof M, Griffiths MD. Online gaming addiction: the role of sensation seeking, self-control, neuroticism, aggression, state anxiety, and trait anxiety. Problematic Internet use and psychosocial well-being among MMO players. The relationship between online game addiction and aggression, self-control and narcissistic personality traits.

Eur Psychiatry. Internet addiction in adolescents: prevalence and risk factors. Exzessive Computernutzung im Kindesalter — Ergebnisse einer psychometrischen Erhebung.

Psychological motives and online games addiction: a test of flow theory and humanistic needs theory for Taiwanese adolescents. Why are adolescents addicted to online gaming? An interview study in Taiwan. Motivational differences in problem video game play. Journal of CyberTherapy and Rehabilitation. Comput Educ. A qualitative analysis of online gaming addicts in treatment. The role of structural characteristics in problematic video game play: an empirical study.

Video-arcade game, computer game and Internet activities of Australian students: participation habits and prevalence of addiction. Aust J Psychol. Chumbley J, Griffiths M.

Affect and the computer game player: the effect of gender, personality, and game reinforcement structure on affective responses to computer game-play. The convergence of gambling and digital media: implications for gambling in young people. J Gambl Stud. The psychological study of video game players: methodological challenges and practical advice. The use of online methodologies in data collection.

An empirical review of Internet addiction outcome studies in China. Res Soc Work Pract. Treatment of Internet addiction: a meta-analysis. The role of context in online gaming excess and addiction: some case study evidence. Karlsen F. Ashgate, UK: Farnham; A formal anthropological view of motivation models of problematic MMO play: achievement, social, and immersion factors in the context of culture.

Transcult Psychiatry. Hine C. Virtual Ethnography. London, UK: Sage; Aarseth E. Ryan ML. Computer games as narrative: the ludology versus narrativism controversy. In: Ryan M-L, editor. Avatars of Story. Wellman B, Gulia M. In: Kollock P, Smith M, editors. Communities and Cyberspace. New York, NY: Routledge; Nardi BA. My Life as a Night Elf Priest. An Anthropological Acount of World of Warcraft.

Castronova E. Young K. Caught in the Net. New York, NY: Wiley; Ross N. Culture and Cognition: Implications for Theory and Method. New York, NY: Sage; Measuring cultural consonance: examples with special reference to measurement theory in anthropology. Field Methods. Skin color, social classification, and blood pressure in southeastern Puerto Rico. Am J Public Health. Bartle R. Designing Virtual Worlds. Seligman R, Kirmayer L.

Dissociative experience and cultural neuroscience: narrative, metaphor and mechanism. Cult Med Psychiatry. Neuroscience, clinical evidence, and the future of psychiatric classification in D SM Research domain criteria RDoC : toward a new classification framework for research on mental disorders. Internet and gaming addiction: a systematic literature review of neuroimaging studies. Brain Sci. The addicted human brain: insights from imaging studies.

J Clin Invest. Neural systems of reinforcement for drug addiction: from actions to habits to compulsion. Nat Neurosci. The neural basis of addiction: a pathology of motivation and choice. Drug addiction and its underlying neurobiological basis: neuroimaging evidence for the involvement of the frontal cortex.

Craven R. Targeting neural correlates of addiction. Nat Rev Neurosci. Nucleus accumbens long-term depression and the expression of behavioral sensitization. Prefrontal responses to drug cues: a neurocognitive analysis. Nucleus accumbens shell and core dopamine: differential role in behavior and addiction.

Behav Brain Res. While most conversations will be entirely appropriate, there may be some people who choose not to act appropriately. If your child interacts with others, talk to them about the potential for bullying, people who cheat, and people that want to get too friendly or other grooming behavior. For younger kids, there are many online gaming sites specifically designed for youth with content moderators reviewing conversations. These may be the right option for you.

Consider the age and maturity of your child and the games they are asking to play. When reviewing the ESRB ratings and content descriptors, do the games seem to be a good fit for your child?

If there are older gamers in the home, kids will often want to play the games they see being played rather than the ones that fit their age group. Look at the gaming device your child will play on. Are the safety settings in place for your child? If not, be sure to configure these safety settings before your child starts gaming. Use settings to create groups of real friends to play with.

Online Gaming Health. Potential physical impact. Ensuring children take breaks and move around There have been studies that suggest situations in which someone spends hours sitting in one place can increase the risk of a Deep Vein Thrombosis DVT.

Advice from the Epilepsy Foundation on video game induced-seizures Internet Matters expert article : Making screen time active with great apps. Review child's gaming diet. Encourage your children to play a wide variety of online video games. Ensure children take breaks every hour. Be aware of Photosensitive Epilepsy. Consider whether you have a history of Photosensitive Epilepsy in your family.

Play active games together. Introduce games you play together that include activity. Online Video Game Costs and Gambling. Use of in-game and in-app purchases. In-game and in-app purchases and freemium games Other costs that parents should be aware of are those that crop up after the initial purchase or download of the game.

Skin gambling [Betting] — What is it? More information What are viruses and malware? See more advice from BBC. SWGfL Parenting in a digital age: The real cost of online gaming Internet Matters guides to set up parental controls on devices, games consoles, and app stores. Review ongoing gaming costs. Set up email on device to flag purchases. Use gift cards to make purchases rather than credit cards. Online Gaming Effects on Behaviour.

An example of cyberbullying or griefing in online gaming. Tackling cyberbullying and online hate. No direct link between violent behaviour offline and video games However, contrary to popular belief and many newspaper headlines following violent incidents involving teenagers, a direct link between video game violence and violent behaviour has not been found.

BBC Own It video aimed at young people explaining how to tackle hate in online gaming. Keeping it positive while gaming Take a look at our Internet Manners guide to give your child tips on how to interact safely with others online.

Gaming advice by age. More to Explore See more articles and resources to keep children safe online. Support on site Mum gamer shares online gaming benefits and potential challenges Gaming consoles and platforms Expert advice on gaming addiction in young people and children. Related Web Links Cybersmile gaming help centre Support to help children negative emotions when gaming.

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