Silly strength games


















At the signal each team throws whatever it can get their hands on—from their side of the line to the other side. To play more rounds—divide the garbage evenly again and continue. Keep score of whoever has the most wins. Then the game continues. The two other people need to tag the frozen person at the same time and count to five. Play as with dodge ball or gaga ball , but instead of sitting out to the side— players sit down where they are tagged by the ball.

From their sitting position, the octopus tagged kids help with tagging any players who get close enough to be touched. If a player is caught this way, they also sit down where they have been caught. One player is designated to be the lighthouse. All the other students become ships and boats of various sizes.

Equipment :3 Balls Beach Balls Players scatter over the playing area and a ball is tossed into the air. The objective is to keep the ball in the air using any part of the body. Once one ball is up, get two or three balls going at the same time. Keep count of the number of times the ball or balls is kept up in the air before it hits the ground. Youth try and better the number next time around. Give each team a blanket. Have one player from each team lie down on the blanket.

The teams must drag the body on the blanket from one end of the gym or yard to the other. Whoever crosses the finish line first, wins. Players form pairs within their teams. They can also switch at the half-way point. Each pair repeats the process— until all have had a chance to drag and be dragged. Supplies: Ball of any type, Large area for play Something for a goal desk, basket, trash can.

Practice kicking with more kicking games. First, hold a broom or baseball bat in the air, looking at the top of it. Keeping your eye on the top, spin in a circle 10 times. Now try to run to the finish line. Players stand and hold a bed sheet on opposite ends. A ping pong ball is placed onto the sheet. The sheet is then raised or lowered. Body part freeze tag is just like regular freeze tag except once tagged, you are NOT completely frozen.

Children are divided into teams. Each team selects one child from their team to be the prisoner of the other team; the two prisoners are placed in jail. This can be a designated area or a chalk box if playing outside. The teams each line up and the object of the game is to free the prisoner from the other team. If tagged, that child then becomes a prisoner too and must go to jail. If a child makes it to jail, he or she is safe as long as he is inside the prison.

Required: Brooms, rubber ball, and goals boxes or buckets Players: 2 or more This game can be played in any size room. Kids form partners. Try and make it from one side of the playing area to the other. Several pairs may try to maneuver at the same time…. Need Flags or a strip of cloth to be used as a tail.

Players with the most tails collected in a specified time are the winners. When two pieces of popcorn meet, they stick together. Once stuck together, they continue to pop around together, sticking to even more pieces, until they end up in a big popcorn ball. Required: Playing cards preferably larger size playing cards and activity slips-two of each directive be creative Players: Small to large groups.

Sit ups, push ups, right sideway leg lift, left side-way leg lift, run in place, shoulder rolls, jumping jacks, hop on right foot, hop on left foot, jump up and down, scissor jump-steps, siwmming from waist motion, jump rope in place-without a rope, etc. Everyone walks around with their eyes closed in a small space. This is the clue to join onto their hand and open your eyes. The fun comes when there is only one person left to find the Pruie!

All the children line up on the other side of gym. Object of game: The first one to make it to the stoplight wins and is now the stoplight.

It gets tricky when the stoplight changes…. Scatter out several hula hoops around the floor. Assign taggers to freeze the other players.

Students inside a hula hoop can not get frozen, but can only stay long enough to count to Only one child per hula hoop is allowed. This game is played like traditional tag. Players try to tag others. Other players can be immune from the tag by holding their nose with one hand and their toes with the other.

They can only hold this pose for three seconds. They must immediately start to run after stopping in his manner.

All the children line up side by side except the player who is the caller. The caller stands at a distance from the lined up players. He calls on each player in turn to take a number of steps toward him.

The steps allowed are: baby steps, giant steps, and scissor steps like forward jumping jacks. If the player forgets to ask permission after they get directions— and takes steps toward the caller— they are sent back to the starting line. The first player to reach the caller is the winner and new caller. Try to pick at least one question that will give you a snapshot of the group.

For example if only a few kids have ever been out of the state that tells you something about your group. Time: as little as 2 minutes with instruction time, can take closer to minutes if played multiple times. Sometimes it is hard to look for help and often we might not make a connection on the first attempt but if we are persistent eventually we will connect with someone who is able to help.

This game is great if you need something very brief. It can often be played 2 or 3 times in a row. Ask the group to stand in a circle shoulder to shoulder. If the person they looked at is looking at them then both are out. If nobody was eliminated just continue to the next round. It is also against the rules to look at someone and then quickly look at someone else. Play a couple of practice rounds so the group can get the hang of it. Then begin the elimination rounds. Remember you are eliminated if the person you looked at is looking at you.

Eventually you will be left with 4 or 3 players 2 of which will be bound to look at each other leaving one or two ultimate winners. This game goes quickly and often people are eliminated right away so it may be a good idea to play 2 or 3 times.

This game can serve well as filler or something quick to get the group moving and laughing. However, it can also serve as a teaching exercise, depending on your goal there are multiple points that can be made:. Sometimes it feels like we are going through life with our heads down, hoping not to be noticed or maybe hoping only to be noticed. It is best to play this game later on in the training.

After the values debate tends to be a good place as it will be an energetic fun activity after the serious nature of the values debate. Ask group to partner up and form two circles, one small and one large, facing their partner in the other circle. Explain that the two circles will be marching in opposite directions from one another, that you will call out two body parts and when you do they need to run and find their partner as fast as possible and touch those two body parts together.

Have them practice this once. For example have them start marching and call out ear to elbow! Here are some options, pick your favorites or make up your own. You will need to demonstrate these to the group, be sure to pick a student to demonstrate who will not be too embarrassed.

Thumper- one partner must be the ears by arching their arms and touching their head, the other partner must be the foot and crouch in front of their partner, thumping their foot as fast as possible. Cowboy- One partner will kneel on one knee while their partner sits on their other leg and makes a lassoing motion while yelling Yeehaw! Give the group one or two rounds to practice and then explain that the last group to do the action you call out will be eliminated.

The younger the child, the more they should be working on simple gross movement patterns. These are things like squats, jumping jacks, side shuffles, pushups and pullups that they should be doing.

As they get older, they can work on fine movement patterns and highly complex movements, such as fine-tuning hand and foot position or perfecting a barbell clean An Olympic Weightlifting movement where a lifter moves a barbell from the floor to a position across the shoulders. With that in mind, here are five fun workout games for kids that you can do at home which will help improve their coordination, conditioning and overall strength. Place a single marker, such as a cone or tennis ball, on the floor and a set of five markers about 30 feet away.

Start at the single marker and run to the set of five markers 30 feet away. Pick up one marker, run back with it, and place it next to the starting marker. Repeat for all markers. Once completed, replace the set of five markers 30 feet away kids love to help set things back up.

To add a little competition, set up two lanes side by side for a race. To make it fun, use different types of footwork instead of running. You can use things like side shuffles, grapevines, and backpedaling.

You can even use bear crawls and crab walks to go back and forth. To change it up even more, do an exercise after running down to the set of five markers but before picking up a marker to run back with it. You can do things like completing three to five repetitions of pushups, squats, situps, jumping jacks, or burpees each time.



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