South America. Flags of the World. Flags of Europe. Flags of North America. Flags of South America. Flags of Africa. Flags of Asia. Flags of Australia. Capitals of the World. Capitals of Europe. Gamer, Researcher of strange things.
I'm a writer-editor hybrid whose writings on video games, technology and movies can be found across the internet.
I've even ventured into the realm of current affairs on occasion but, unable to face reality, have retreated into expatiating on things on screens instead.
More than ever, first-person shooters are defined by their online capabilities rather than their single-player stories. Sure, there's the occasional maverick like BioShock, and Call of Duty gave us a couple of good campaigns back in the day, but even Activision is now toying with the idea of making the series online-only in the future.
The following table displays every basic reaction between elements in Powder Game. Most of these reactions also occur in Powder Game 2. Each column element causes each row element to perform the action indicated in the intersecting cell.
This means two effects are taking place in each reaction: one that happens to Element A when Element B comes into contact with it, and vice versa. For example, ice converts water to ice, but water does not affect ice itself. The table also describes the reactions in the most technical way possible, using words like "Deletes" instead of "Melts" or "Explodes".
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