I want to do this all client-side. Where the function takes in data, has the user select a location to save the file, and creates a file in that location with that data. A very minor improvement of the code by Awesomeness01 no need for anchor tag with addition as suggested by trueimage support for IE :. The reason I like this better than creating a data url is that you don't have to make a big long url, you can just generate a temporary url. Choosing the location to save the file before creating it is not possible.
But it is possible, at least in Chrome, to generate files using just JavaScript. Here is an old example of mine of creating a CSV file. The user will be prompted to download it. This, unfortunately, does not work well in other browsers, especially IE. You cannot do this purely in Javascript. Javascript running on browsers does not have enough permission yet there have been proposals due to security reasons. Instead, I would recommend using Downloadify :.
My application cannot make use of a package such as Blob. StreamSaver is an alternative to save very large files without having to keep all data in the memory. In fact it emulates everything the server dose when saving a file but all client side with service worker.
You can either get the writer and manually write Uint8Array's to it or pipe a binary readableStream to the writable stream. There is a few example showcasing:. How are we doing? Please help us improve Stack Overflow. Take our short survey. Stack Overflow for Teams — Collaborate and share knowledge with a private group. Create a free Team What is Teams? Collectives on Stack Overflow. Learn more.
JavaScript: Create and save file [duplicate] Ask Question. Asked 9 years, 2 months ago. Active 1 year, 7 months ago. Viewed k times. Donald Duck 7, 19 19 gold badges 67 67 silver badges 87 87 bronze badges. Note: automatic downloads allow you to build a secure download link that prevents users from seeing the file path.
You can also encrypt the download link by setting a password and expiry date on it. In the past, popular browsers have made automatic downloads difficult to execute due to safety concerns. This way of making JavaScript download files allows users to retrieve the content provided in the text area. The file reaches the computer device as a simple. The declared function sets a download attribute where you get to name the file.
The encodeURIComponent function then encodes the content. The click method prompts the download process to start as you click the download button. There is another option for downloading files without contacting the server.
This time, we are using a JavaScript library called FileSaver. The example below presents the syntax to implement the saveAs FileSaver interface:. It sets the file to a Blob value. For instance, it is useful for preventing sensitive information from being sent to external servers. It includes but is not limited to multimedia objects , programs , and code snippets.
Remember: as Blob has size limitations based on the supported browser, FileSaver. See the table below to check the compatibility of FileSaver. Canvas to Image with Right-click to save. Everyone knows this option, but we can just right-click on the canvas to save as image. Download button to save image from canvas. The second solution is to add a download button to our page. To save the canvas drawing as an image, we can set the source of an image object to the image data URL.
From there, a user can right click on the image to save it to their local computer. You can save a canvas to an image file by using the method canvas. The method can take two optional parameters canvas. Step 1: HTML code to convert canvas into image. Step 2: Display the output to check that the canvas is successfully converted into an image. Step 3: Converting the image into URL format using canvas.
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